About me

I play a paladin. These are my ramblings about what's going on with my character Denethal in the game.

Wednesday, September 1, 2010

Personalities of raiders in World of Warcraft

There are a few types of raiders.
People may perhaps think that I'm going to rant about morons and slackers and "The Pug" again, but that's not today's topic.

During my time as a raider in World of Warcraft, I have noted, some fairly obvious, character traits of the people in the raid.To me, there are three of these personalities:

  1. Chart: The players who can't seem to take their eyes off the hotbar, watching their cooldowns as if their very existence depended on it. They want to be as high up on the DPS-charts as they can be and tend to ignore everything else.
  2. Tactical: The players who are more interested in what other people are doing and will not dwell one second in yelling at people who's not doing everything exactly as the tactic was planned. If the raid succeed without following the planned tactic, they'll note it down and start plan on the next boss.

  3. Adapting: The players who seems to catch up on things as they go. They may listen to what the raidleader tells them to do, but rely largely on their own intuition on how to react to what happens. They are usually always aware of their surroundings, as well as their cooldowns.
Now, most of you will probably place yourself in the third category, but I'm sorry to say, that's the one with the fewest numbers of raiders in it. 
These aren't set characteristics that you get locked into, you tend to drift between them, although mostly as a combination of #1 and #2. Sometimes, you may be in #3, but that's among the rare occasions. You just get in the "Zone" and everything is easy to do; You're high on the charts, you see where things will be placed and abilities the boss will use and react to that before it happens.

Most people will probably label #3 as "Skilled players", but are they truly that? It doesn't take skill to be in that group, it's just the ability to let the eye wander all of the screen, not just the parts where your addons blink and flash at you.

So far, I've only met two or three who consistently belong in #3. They are very rarely in #1 or #2 and are fun to play with. They don't really care about what addons tell them every second, as they can cast one glance at a timer and be prepared way ahead of the ability to be launched.

And it's even more fun to be among group #3.

It happens.

How about you?


  1. shallow analysis plus you only listed raiding style, if all we had in wow was raiding we'd be away from this boring game along time ago

  2. I'm sorry that you have a reading disability. Please reread the topic and thread once more.

  3. Yeah i stand by what i said.
    There are alot of things ppl do when in raid.

    Some talk all the time (wow stuff, everyday stuff, random funny pics left on vent comment, some are always in a hurry, some afk, some are first to disagree public with the raid leader, some that cry all the time, some that try to lift the spirit up , etc

  4. Those are social personalities. This topic is about raiding personalities. Slight difference. :)

  5. I (used to) tank on my paladin, and I've noticed I get sucked into group #1 more than I like.

    Back in BC I was consistently in group 3; I never understood why people thought tanking was hard/people told me I was a great tank - the rotation was easy enough to keep tabs on that I could keep it up and still watch the fight.

    In Wrath, the rotation got to be so crammed that if I missed a GCD by even a second it felt like it threw everything off and I spent a lot of time staring at the hotbar. I try to keep from focusing on it too much now, but it's still turned into a habit. :( It IS really fun when you hit the zone, though.

  6. The crucial skill is "Multitasking". Human beings are really bad at it, and can only execute one concentration requiring task at a time.

    However, is is possible for most people to control as many as 5 near-autonomous tasks at the same time. These are tasks that you've trained in so much that they are essentially "Muscle memory". Examples are walking and chewing gum. Now try to pat your head and rub your belly. Now try to do all 4 things, walk, chew gum, pat your head, and rub your belly. Once you practice enough, it's easy to do all 4 tasks simultaneously.

    The "Skilled player" knows this and trains the tasks separately. Training his rotation on the test dummy first, then doing that as a background task while learning the positioning in a boss fight. etc.

    "Unskilled players" have no concept of this, and never get past the rotation. Since all their concentration is on their rotation, they cannot quickly learn the rest of the tasks needed to be an effective raider.

    There are 3 critical tasks that must be executed simultaneously in a raid environment. There are some 'easy bosses' where one or more of tasks are so trivial as to require no concentration, but the 'hard' fights require all 3. These are:

    1) Spell Rotation. This requires practice with the training dummy and research on your class's spells.

    2) Positioning. This requires knowledge of the fight, and awareness of both the phase the fight is in and the location of other actors in the scene.

    3) Anticipation. This requires knowledge of what might happen, and having a plan of action for when that event occurs.

    There is a fourth skill, Analysis. Where you do the first 3, and also watch what the OTHER players are doing and tell others when they are not doing what they should be doing. This is best done by people that have it easy in either task 2 or task 3 in the given fight.